<?xml version='1.0'?>

<gl_extension name="GLES_OVR_multiview_multisampled_render_to_texture" reg_no="250">
	<functions>
		<function name="glFramebufferTextureMultisampleMultiviewOVR" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLenum" name="attachment"/>
				<param type="GLuint" name="texture"/>
				<param type="GLint" name="level"/>
				<param type="GLsizei" name="samples"/>
				<param type="GLint" name="baseViewIndex"/>
				<param type="GLsizei" name="numViews"/>
			</params>
		</function>
	</functions>
</gl_extension>
